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This article is about a/an video game in Kamen Rider Ex-Aid.
DRMFB Start Screen

DoReMiFa Beat Game's Title Screen

"DoReMiFa Beat! (Upbeat Pop Music followed by Music Disc scratching)"
―Activation announcement[src]

"Gashat! Let's Game! Metcha Game! Mutcha Game! What's your name?! I'm a Kamen Rider!"
Level 1 Transformation Announcement[src]

"Gachan! Level Up! (Bea~t!) Beat! Beat! Bea~t! DoReMiFa Bea~t!"
Level 2 Transformation announcement[src]

"A Gacha! Do-Do-DoReMiFa-So-La-Ti-Do! (Yeah x2) OK! DoReMiFa (This is the Beat they ask for) Bea~t~! (To the Beat x2) (Upbeat Pop Music followed by Music Disc scratching)"
Level 3 Transformation announcement[src]

"Kimewaza! DoReMiFa Critical Strike!"
―Gamer Driver finisher announcement[src]

"Kimewaza! DoReMiFa Critical Finish!"
―Weapon finisher announcement[src]

"Kimewaza! Beat (Word from other Gashat's name) Critical Finish!"
Gashacon Key Slasher finisher announcement[src]

DoReMiFa Beat (ドレミファビート Doremifa Bīto) is a Rhythm video game created by Genm Corp. It also served as the basis for the DoReMiFa Beat Gashat.

Game Description

DoReMifa Beat is a rhythm game. You move to the rhythm of the game. As revealed in episode 19, Poppy is in fact a playable character in the arcade version.


DoReMiFa Beat sketch

Concept sketch by Kuroto

It was envisioned by Kuroto Dan by 2000. Engineered History! The DoReMiFa Beat Gashat was one of the four enhancement Gashats stolen by Graphite and used on a Collabos Bugster. It was later claimed by Brave allowing him to assume his Level 3 form. A Hollow Beating in the Heart!

It was stolen by Genm Level X after defeating Brave The Paradox of Defeating M, but fell back to Brave's possession after Genm's death. To The Max, Dead or Alive!



Main article: Asuna Karino

Poppy Pipopapo is a benevolent Bugster who takes her likeness from the female character of the same name, having been created from the data of DoReMiFa Beat. She assumes the alias of "Asuna Karino" to blend with the human society, which in turn is a wordplay on her side job as "temporary nurse" (仮のナース Kari no nāsu), as pointed out by Hiiro Kagami. Christmas Special: Targeting the Silver X mas!

There appears to be an evil Bugster born from the data of DoReMiFa Beat, as shown when there are six remaining Bugsters for the completion of Kamen Rider Chronicle before Gatton's destruction. A Sudden Fantasy!? This is later revealed to be Poppy herself, who is brainwashed into being evil by Ren Amagasaki, serving as Kamen Rider Chronicle's mascot and help navigator for new players. Go Together, Embracing Your Ambitions! In this state, however, she does not directly realize her actions are harmful. Start the New Game!

DoReMiFa Beat Gashat

KREA-DoReMiFa Beat Gashat

DoReMiFa Beat Gashat


DoReMiFa Beat Gashat (Poppy Pipopapo's version)

"Let's Game! Meccha Game! Muchha Game! Whatcha Name!? I'm Poppy Pipopapo! (Synthesizer Squeals)"
―Level 1 Transformation announcement (Poppy Pipopapo version)[src]

When activated, the Gashat reformats the battlefield into a Game Area. It doesn't seem to spawn any Energy Item containers, but instead summons the Beat Gamer.

Shortly after being fixed by Genm Corp., it is "stolen" by Graphite Everyone Gathers for a Clashing Crash!, and later incorporated into the DoReMiFa Collabos Bugster. Reclaimed by Kamen Rider Brave, it lets him take his Level 3 form. A Hollow Beating in the Heart! It gives both Bugster and Rider users the ability to use a music note attack: if the enemy can't move like on a dance rhythm game to hit all of the notes properly, they are hit for damage.

An installment of Kamen Rider Information Program: Poppy Pipopapo's Room unveils a toy-exclusive pink version of the Gashat featuring art of Poppy's avatar character. When used by a Rider in Ganbarizing it summons the same Beat Gamer from the regular Gashat[1].

Proto DoReMiFa Beat Gashat

Proto DoReMiFa

Proto DoReMiFa Beat Gashat

"DoReMiFa Beat! (Upbeat Pop Music followed by Music Disc scratching)"
―Activation announcement[src]

"Gashat! Let's Game! Metcha Game! Mutcha Game! What's your name?! I'm a Kamen Rider!"
Level 1 Transformation Announcement[src]

"(Gachan! Level Up!/A Gacha!) (Bea~t!) Do-Do-DoSiLaSo-Fa-Mi-Re-Do! (Yeah! Yeah!) Alright! (This is the Best ask for!) DoReMiFa Bea~t! (To the Beat! To the Beat!) "
Level 2 and Level 3 transformation announcement[src]

"Kimewaza! DoReMiFa Critical Strike!"
―Gamer Driver finisher announcement[src]

to be added


KREA-DoReMiFa Beat Gashatrophy

DoReMiFa Beat Gashatrophy

This Gashatrophy (ガシャットロフィー Gashattorofī) is the reward for defeating Poppy Pipopapo in Kamen Rider Chronicle. It was given to Emu Hojo from Kuroto Dan for releasing Poppy Pipopapo from her brainwash. The Forbidden Continue!?

Behind the Scenes


As with the other Rider Gashats, DoReMiFa Beat is voiced by Hironobu Kageyama (影山 ヒロノブ Kageyama Hironobu). The special pink toy-exclusive Poppy Pipopapo Version of the Gashat is instead voiced by Ruka Matsuda (松田るか Matsuda Ruka), who portrays Asuna Karino/Poppy Pipopapo.


  • Asuna Karino/Poppy Pipopapo is the mascot of the game.
    • Despite this fact, this is the Level 3 Gashat used by Brave and not Ex-Aid.
    • The musical themed game being used by a knight themed Rider is likely to be an allusion to games such as "HarmoKnight" or "Final Fantasy Theatrhythm", both featuring knight or knight-like character in a musical themed game.
  • The game's cartoonish and cheerful atmosphere is an allusion to music rhythm games such as Pop'n_Music or PaRappa the Rapper.
    • Especially with its music note attack involving dancing to a visually-guided pattern, the game is likely similar to Dance Dance Revolution, Bust a Groove and other similar games.
  • Poppy's arcade cabinet of DoReMiFa Beat in the CR room features a list of songs that reference previous Heisei Riders, examples are: Destroy the World, Lost Memory, GO GO GO, My BF is an Astronaut, Climax High, PAN2'OOO, Winds, Mysteries, and Half-Boiled Eggs, Kiwami no Shogun, Ghost Dancer, and Tofu Ondo ~Grandma's Taste~.
    • The arcade game of DoReMiFa Beat itself costs 100 yen per play.
  • When the Gashat is used either by the Collabos Bugster or Brave, a slightly remixed instrumental of the show's theme song EXCITE plays as an insert theme.
  • DoReMiFa Beat is the first game that created muliple Bugsters, its Collabos Bugster and Poppy Pipopapo.
  • In the theme of DoReMiFa Beat, it has a person saying Yeah twice, This is the Beat they ask for, and To the Beat twice.
  • The Gashat's name and Level # announcement are references to solfège.




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