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Kamen Rider: Battride War

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Kamen Rider: Battride War
Battride War logo
Series: Kamen Rider Series
Developer(s): Eighting
Publisher(s): Bandai Namco Holdings
Release date: May 23, 2013
Genre: Action role-playing game
Hack and slash
Game modes: 1 Player
Platform(s): PlayStation 3

Kamen Rider: Battride War (仮面ライダーバトライド・ウォー Kamen Raidā Batoraido Wō?) is an Eighting and Bandai Namco beat 'em up action-RPG and bike action fight crossover game, exclusive for the Playstation 3.

It features all of the main 2000's era riders (Heisei with the current Neo-Heisei). The game uses a 3D environment and the Riders also can use their respective Rider Machines to combat enemies and save the civilians. The game was released on May 23 2013.

A sequel, Kamen Rider: Battride War II, was announced by Bandai for a June 2014 release.[1]

Gameplay

Wizard Finisher Attack

An example of the gameplay's screen.

The game features an unique 3D beat 'em up system much like Tecmo Koei's Dynasty Warriors series and its related Warriors games, including Capcom's Sengoku Basara. The player can play as most of the Heisei Riders and use their Rider Machines to easily defeat enemies and avoid obstacles. It is also possible to go on missions where the player character must save the civilians. After battling some foot soldiers, the player will usually fight a boss in each stage. There are two bars on the top-left corner of the screen: a blue bar serving as a health bar and a yellow bar serving as an energy bar. To the right side of the screen is a map display, and on the lower-left corner a belt display much like the Climax Heroes series, but an accelerometer takes its place when riding a bike. Some of the Riders can freely switch between forms at no energy costs. A Rider's ultimate form, when triggered, will activate a special attack before resuming normal play. Ultimate forms drain the energy bar, and the player character will revert to his base form when the bar is depleted.

There are 3 playable modes:

  • Chronicle Mode (クロニクルモード Kuronikuru Mōdo?): Story mode.
  • Free Mission Mode (フリーミッションモード Furī Misshon Mōdo?): Mode where the player can freely replay a mission with a given Rider.
  • Rider Road Mode (ライダーロードモード Raidā Rōdo Mōdo?): Survival mode.

Chronicle Mode

This is the game's story mode. The player must help the Riders regain their memories by reliving featured scenes from their respective season. Chronicle Mode is divided into chapters, which are further divided into sub-missions. The player can customize a Rider's abilities before playing through a mission. While playing, the player can also collect figures while dealing with enemies. Secondary Riders will sometimes assist the player during battles. The player must fight other main Riders in order to unlock them as they will be brought to Canaria, who proceeds to restore some of their memories after the battle.

At the end of each chapter, unless all objectives have been cleared, there is a boss battle. After each mission, the player character used will gain points that can be used to customize his abilities. As more missions and chapters are cleared, more playable characters are unlocked.

A new original character appears in this mode, Canaria (カナリア Kanaria?) a golden bird-like spirit that will guide the player characters. A similar figure to Canaria but larger and black in color named Callas (カラス Karasu?) serves as the main antagonist and rival, following the new user of the Eternal Memory and his mind-controlled Riders. Callas is the game's final boss, assuming the form of Kamen Rider Decade Violent Emotion.

Free Mission Mode

A replay mode in which any Rider can be used to replay previous missions. This mode is used to obtain figures that the player either missed or cannot obtain with the Riders selected during Chronicle Mode.

Rider Road Mode

The survival mode of the game. The player will be given 3 or more missions that need to accomplished, in which any Rider can be played. Rider Road is divided into any of the following parts:

  • Survival Road: The most common Road, in which there are no healing items and the player's health cannot be replenished.
  • Poison Road: The player's health gradually decreases.
  • Friendship Road: The player is partnered with a Secondary Rider.
  • Level 1 Road: The player's stats are reduced to those in Level 1.
  • Death Road: Enemies and bosses get a power boost.
  • Final Road: The most difficult road, a combination of the Survival and Death Roads.

Characters

Main Riders

  • Kamen Rider Wizard
    • Flame Style (default)
      • Flame Dragon (Attack)
    • Water Style
      • Water Dragon (Attack)
    • Hurricane Style
      • Hurricane Dragon (Attack)
    • Land Style
      • Land Dragon (Attack)
    • All Dragon (Finisher Form)
    • Infinity Style [DLC separate character]
  • Kamen Rider Fourze
    • Base States (default)
    • Elek States
    • Fire States
    • Magnet States
    • Cosmic States (Finisher Form)
  • Kamen Rider OOO
    • Tatoba Combo (default)
    • Limited Time Combos (via attacks only)
      • Gatakiriba Combo
      • Latorartar Combo
      • Sagohzo Combo
      • Tajadol Combo
      • Shauta Combo
    • Putotyra Combo (Finisher Form)
  • Kamen Rider Double
    • Joker Half Side
      • CycloneJoker (default)
      • HeatJoker
      • LunaJoker
    • Metal Half Side
      • HeatMetal
      • CycloneMetal
      • LunaMetal
    • Trigger Half Side
      • LunaTrigger
      • CycloneTrigger
      • HeatTrigger
    • CycloneJokerXtreme (Finisher Form)
    • FangJoker (separate character)
  • Kamen Rider Decade
    • Kamen Ride: Decade (default)
    • Pre-Decade's Heisei Kamen Ride Forms (max 3 cards uses)
      • Kamen Ride: Kuuga (Mighty Form)
      • Kamen Ride: Agito (Ground Form)
      • Kamen Ride: Ryuki
      • Kamen Ride: Faiz
      • Kamen Ride: Blade (Ace Form)
      • Kamen Ride: Hibiki
      • Kamen Ride: Kabuto (Rider Form)
      • Kamen Ride: Den-O (Sword Form)
      • Kamen Ride: Kiva (Kiva Form)
    • Final Kamen Ride: Decade Complete (Finisher Form)
  • Kamen Rider Kiva
    • DoGaBaKi Form (Rider Glide)
      • Kiva Form (default)
      • Garulu Form
      • Basshaa Form
      • Dogga Form
    • Emperor Form (Finisher Form)
  • Kamen Rider Den-O
    • Climax Form (Finisher Form) (limited time for below forms while fully damaged)
    • Liner Form
  • Kamen Rider Kabuto
    • Masked Form (default while in gameplay)
    • Rider Form (common default in other menu selections)
    • Hyper Form (Finisher Form)
  • Kamen Rider Hibiki
    • Oni Form (default)
    • Hibiki Kurenai (via attacks, limited time)
    • Armed Hibiki (Finisher Form)
  • Kamen Rider Blade
    • Ace Form (default)
    • Jack Form (limited time)
    • King Form (Finisher Form)
  • Kamen Rider Faiz
    • Base Form (default)
    • Axel Form (via attacks, limited time)
    • Blaster Form (Finisher Form)
  • Kamen Rider Ryuki
    • Base Form (default)
    • Ryuki Survive (Finisher Form)
  • Kamen Rider Agito
    • Trinity Form (Rider Glide)
      • Ground Form (default)
      • Storm Form
      • Flame Form
    • Burning Form (limited time)
    • Shining Form (Finisher Form)
  • Kamen Rider Kuuga
    • Mighty Form (default)
      • Rising Mighty (via string charge attack)
        • Amazing Mighty (Rising Mighty's finishing move Form)
    • Dragon Form
      • Rising Dragon (via string charge attack)
    • Pegasus Form
      • Rising Pegasus (via string charge attack)
    • Titan Form
      • Rising Titan (via string charge attack)
    • Ultimate Form (Finisher Form)

Secondary Riders

Though all the Secondary Riders appear in the game, only the Neo-Heisei Era Secondary Riders are playable. The others only act as a Support Character, when your Main Rider battles.

Movie Riders

These Riders start off as Support Characters, until they served as Callas' army after being mind-controlled as Canaria failed to escort them.

Dark Riders

Only Dark Kiva acts as a Support Character in the half-part of some chapters.

Common Enemies/Mooks

Bosses/Sub-Bosses Enemies

Navigators

Voice Actors

Here are the list of the voice actors for each characters in the game. Some of the actors reprised their respective roles from their respective TV Series.

Songs featured

Here are the list of the songs featured in the game. Some of them are locked to the Premium TV Sound Edition.

Theme Song

Game level

In the special edition for the game, it also features songs for each Riders from their respective series.

Kuuga's level
Agito's level
Ryuki's level
555's level
Blade's level
Hibiki's level
Kabuto's level
Den-O's level
Kiva's level
Decade's level
Double's level
OOO's level
Fourze's level
Wizard's level

Gallery

The Kamen Rider Battride War gallery can be viewed here.

Reception

Famitsu gave the game rating of 33/40.[2] The game also managed to debut at the second spot of the Japanese Game Ranking for the week of May 20th to 26th. Kamen Rider Battride War manages to sell 128,659 copies on its first week. [3]

Notes

  • This is the first Kamen Rider game released for the Playstation 3.
  • The first level is a recreation of Kamen Rider Decade's first episode, Rider War, down to the shots depicting the defeat of some Riotroopers.
  • This game is the first playable instance of a whole bunch of Rider forms:
    • First time in a game:
      • Wizard: All Dragon, Infinity Style
      • Beast (Rider Debut): Beast, Falco Mantle, Chameleo Mantle, Dolphi Mantle, Buffa Mantle, Beast Hyper.
      • Accel: Bike Form, Booster (Booster appeared as an attack only in Rider Generation 2).
    • First Time in Crossover Game:
      • Decade: First actual appearance of Complete Form's Final Attack Ride: Kuuga finisher, as it never appeared in the TV series.
      • Kiva: Garulu Form, Basshaa Form, Dogga Form
      • Den-O: Climax Form, Liner Form (Climax Form debuts as a fully playable character in Heroes VS, Liner was an attack since the first Climax Heroes game and makes a playable debut here).
      • Kabuto: Masked Form
      • Agito: Storm Form, Flame Form (Storm and Flame appeared in Rider Generation games as attacks only), Burning Form.
      • Kuuga: Rising forms, Amazing Mighty (all of the Rising forms debuted in Rider Generation 2, with Rising Mighty being fully playable, but Amazing Mighty was a special attack since the first Climax Heroes). 
  • Despite containing recreations of events in the TV series, there are a few differences setting them apart:
    • Kamen Rider Wizard: Phoenix wasn't thrown back by the Magical Portal when Wizard first transformed into his Flame Dragon form.
    • Kamen Rider Fourze: In the game, Fourze defeats the Sagittarius Zodiarts in his Base States, without any last fight scene between Meteor and Leo Zodiarts. While in the series, Fourze defeated the Sagittarius Zodiarts in his Nova form. Also his Rider Kick wasn't done in the space but instead at the Earth and there is a last fight scene between Meteor and Leo Zodiarts.
    • Kamen Rider OOO: In the game, OOO defeats the Kyoryu Greeed in the real world on his own, while in the show it was within a Medal Vessel created from Uva with the assistance of Ankh. Also, the user of the Birth Driver in the game is Date, while in the series it was Goto, as Date was Proto-Birth at the time.
    • Kamen Rider W: In the game, Double defeats the Weather Dopant with a Bicker Charge Break; while in the show it is Accel who defeats him with the mastery of his Trial form.
    • Kamen Rider Decade: Decade finishes Super Apollo Geist by using a regular Dimension Kick rather than using a Diend Card-powered Dimension Shoot as Decade Complete Form.
    • Kamen Rider Kiva: Instead of Dark Kiva using his Jacorder to hold the Bat Fangire in place so that Kiva Emperor could perform the Emperor Moon Break to deliver a fatal blow, the Bat Fangire orders the Rat Fangires to surround Kiva as he bursts out and performs an Emperor Moon Break unaided. The Rider Kick style is different as well, as this Emperor Moon Break was done in a Drill Kick manner instead of the traditional Flying Side Kick manner.
    • Kamen Rider Den-O: There is no aid from Past Man / elder Sakurai (as Zeronos Altair Form) when both Den-O and Zeronos battled the Albinoleo Imagin.
    • Kamen Rider Kabuto: In the game, the Cassis Worm changes from Dimidius directly to Clipeus without changing to Gladius. Also, Cassis Worm Clipeus is defeated by Gatack, KickHopper and PunchHopper in the series, rather than defeated by Hyper Kabuto as shown in game. However, Hyper Kabuto finishing off one of the Clipeus in the game is a reference to the defeat of Cassis Worm Gladius in the TV show, in which it also dies (along with lots of Salis Worms) when he was hit by a Maximum Hyper Cyclone, except unlike in TV without after Triple Rider Kick with Gatack and KickHopper before turning into a Hyper Form.
    • Kamen Rider Blade: Kenzaki did not fight Tachibana after he lost his power of Garren, then Kenzaki settles with Hajime in the first final battle was started with their primary Rider Form, later transformed in their upgrade form where Blade Jack Form is beaten by Wild Chalice in round 2, and then Blade turned into King Form and Chalice turned into Black Joker Undead in final round, however in the game Blade fights Garren first then Black Joker Undead (without transforming into Chalice) in round 1 without turning into an upgraded forms, later skip into round 3 after the Black Joker fled from round 1. At the final cutscene rather than untransformed into Kenzaki and him revealing a Chalice Rouser, Blade's green Undead blood leaked through his King Form arm glove with Joker watching him in horror.
    • Kamen Rider 555: When the Horse Orpnoch battles Faiz Blaster Form, his design was taken from the Paradise Lost movie. However, in the game, his design was the regular one. In TV show, they start up as a human form then become a Rider where Kiba is Kaixa after killing Kusaka in Round 1. On round 2, after their exceed charge clashed and revert them into human form, Inui and Kiba transformed into their Orphnoch Form as the last round 2 that Kiba transformed into a design from movie, continued with round 3 Inui revert into human form, transformed to Faiz and activate Blaster Form, and after defeating Kiba, he wants to kill him with his own Orphnoch sword but spared as Inui states that Kiba still had his humanity left to live as a human. The final scene against Arch Orphnoch is skipped after where Kiba regained his humanity.
    • Kamen Rider Ryuki: Though Ryuki's Mission title is similar to episode 40, the plot is very similar to episode 49. With that, instead of Knight holding Odin in place so that Ryuki can finish him with a Dragon Rider Kick, their position was reversed.
    • Kamen Rider Agito: In the game, the El of the Water is in his normal form while fighting Agito, while in the TV series he used his Strengthened Form. Gills and Another Agito are also absent from the fight in-game.
    • Kamen Rider Kuuga: Rather than reverted to their human forms after breaking each others' Amadam, Kuuga and N-Daguva-Zeba deliver their final punch in their Ultimate Form and Perfect Form respectively.
  • There some odds or errors on gameplay or anything in the game:
    • Wizard able to change into All Dragon without the Drago Timer. Flame Dragon is also skipped.
    • Kiva Emperor Form's Emperor Moon Break is a drill-kick, rather than the usual drop-kick.
    • Cassiss Worm Clipeus had the appearance of Gladius Form instead.
    • Kuuga close card's color is always the color of Mighty Form. It should be changed depending on what form that you use lastly.
    • While playing as Fourze, Fourze is shown to be attacking with different Astroswitch combos. While that happens, on the bottom left corner, the Fourze Driver retains Rocket, Launcher, Drill, and Radar, with no change in switches when Fourze attacks.
  • Beast is the only playable Rider in the game not to have a Rider Machine as this is replaced with his Falco Mantle flying ability.
  • Den-O Super Climax Form model from Climax is a downgraded version in original Climax Form until the sequel.
14 Heisei Riders

The 14 Heisei Riders from Kuuga to Wizard standing together for the second time, now on TV.

  • Wizard standing alongside all of his Heisei Rider predecessors from Kuuga to Fourze is a sight that would later appear on-screen. The Heisei Riders appear in a special two-parter shown after Wizard's finale, consisting of the episodes The Ring of Kamen Rider and Neverending Story, which also serves to introduce Wizard's successor, the protagonist of Kamen Rider Gaim. The 13 previous Heisei Riders are summoned by Wizard via the Legend Rider Rings.
  • Most of all Neo-Heisei Era characters' voices (except Skull, Eternal (until the original actor, Mitsuru Matsuoka returned voicing the original Eternal in the game's sequel) and Double's right side (Philip)) are the only characters to be reprised by the original actors. While the only Heisei Era characters to be reprised by an original actors are:
    • Decade: Decade, DiEnd, Kiva-la, Super Apollo Geist
    • Kiva: IXA, Dark Kiva, Kivat Bats, Tatsulot, and Reborn Bat Fangire
    • Den-O: Taros Imagins, NEW Den-O, Teddy, and Albinoleo Imagin
    • Kabuto: Gatack, and Cassis Worm
    • Blade: Blade, Garren, and Black Joker Undead
    • Ryuki: Ryuki and Odin
    • Agito: Agito and El of the Water
  • This game marks the final performance for Tsuyoshi Takeshita and Tomoyuki Dan who voiced Kabuto and Weather Dopant as they died in the year of the game's release.

References

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